A Lady warrior. although I doubt she's a lady. Some colours i don't usually use. slowly getting away from teal and orange. This design is a little self indulgent but although she's not historically accurate
I'm sure the design should work practically. she's probably from a mercenary band working in a very hot country. thus the more eclectic garb she wears from both eastern and western designs.
If You'd like to contact me, e mail
ben.g.tobitt@gmail.com
Thursday, 29 March 2012
Tuesday, 27 March 2012
Knight Errent
this painting here is kind of a next step thing for me. He's 100% digital for a start and im actually pleased with the way he came out. the skin and the armor are ok but the cloth of sure coat could be better. need to work on that. the digital line work was a bit of a gamble but i think i'm going to keep it in even if there is some snobbery about keeping lineart in concept art style paintings like these. but if its good enough for Matt Rhodes http://mattrhodesart.blogspot.co.uk/
its good enough for me. although he's light years better than me.
so here we go. a muddy knight in a field. enjoy.
its good enough for me. although he's light years better than me.
so here we go. a muddy knight in a field. enjoy.
Friday, 23 March 2012
adventures in a lost sandy world
I think you can tell what game I finally played.
I've been in a sort of artistic slump over the past week. inspiration comes in peeks and valleys, of joy and then utterly bleak feelings of nothing but self loathing.
Its been another wild ride but after a sunny day of trying to get healthy and Mr Sparrow convincing me to get Journey, made by "that game company". This game is possibly the finest looking game since red dead redemption. it is the best example of how video games are art. because well it is art. As someone aspiring to be a production artist the whole experience is like being in a world designed entirely by Hans Bacher. It was heaven.
so yeah. this piece comes from one of my favorite moments in the game where the light is so powerful and intense I had to squint my eyes. I added the cloth character you play as an after thaught and upon looking at it he looks a little like finn from adventure time in desert garb. i may add a little jake the dog in there as well.
to play me out. Journey.
I've been in a sort of artistic slump over the past week. inspiration comes in peeks and valleys, of joy and then utterly bleak feelings of nothing but self loathing.
Its been another wild ride but after a sunny day of trying to get healthy and Mr Sparrow convincing me to get Journey, made by "that game company". This game is possibly the finest looking game since red dead redemption. it is the best example of how video games are art. because well it is art. As someone aspiring to be a production artist the whole experience is like being in a world designed entirely by Hans Bacher. It was heaven.
so yeah. this piece comes from one of my favorite moments in the game where the light is so powerful and intense I had to squint my eyes. I added the cloth character you play as an after thaught and upon looking at it he looks a little like finn from adventure time in desert garb. i may add a little jake the dog in there as well.
to play me out. Journey.
Thursday, 22 March 2012
Friday, 16 March 2012
Hard Basterd
I got into terrorism for the guns and the flannel grey suits.
Trying to improve my painting skills as usual and trying to get better in terms of painting the full body. The head was drawn by hand the rest of the body is completely digital. Inspired by the eastern European or Russian mercenary types you see in 24 or modern warfare, thus the neck tattoo.
Trying to improve my painting skills as usual and trying to get better in terms of painting the full body. The head was drawn by hand the rest of the body is completely digital. Inspired by the eastern European or Russian mercenary types you see in 24 or modern warfare, thus the neck tattoo.
Friday, 9 March 2012
the standing stones
woooo. long time no postie. inspiration for this one from some amazing misty photography and mabey a little bit of pixars BRAVE. that and i have yet to escape skyrim.
Thursday, 8 March 2012
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